I am unable to find a pixiv link ( I tried saucenao, came up dry) but I know the artist is yuna. This really needs to be redlined, the back looks painful and the breasts, oh my god no that's not how they work (remove space): tinyurl. com/a6oskhz

Oh, dear. XD Thank you for the request, but unfortunately, we don’t do redlines unless the artist themselves ask, because we want the artists to benefit from the redline first and foremost, then we post it in a public place in hopes that it may help others. 

asked by Anonymous
i would like to submit a drawing for critique, but i am not a member of gaia, can i submit through tumblr?

Of course! Please send us the drawing to redline and state where your worries are and we’ll address them as best we can. 

asked by viridianvenus

“well, i really want to improve. there is so much i want to be able to draw. realistic faces, proportionate anatomy, landscapes, developing my own “style” of drawing, god the list goes on! but… WHERE DO I START? D: help please and thank you. + what do when you have artist’s block?”

Asked by LeV Oblivion

Sorry I don’t really have much to go on, but your request is kind of vague. >.<!

To get proportionate anatomy and realistic faces, you have to understand how the body works on a more scientific level - what muscles go where, what bone structures hold the eyes in, etc. The more you understand, the more you draw, and the more your own style will develop (style is the way an artist chooses to interpret the world for his/her drawing, so the only way you can develop it is by drawing a lot.)

Made some tutorials here that might help: http://fictograph.tumblr.com/tagged/tutorial

Also - when I get artists block, I do commissions. Not having to design the character takes away the block for me. I can draw other peoples’ designs no problem.

Answered by fictiograph.


Haha, I’ve definitely gone through this before (every aspiring artist should have in the beginning), but since it’s been a while, I can only tell you what I remember, but hopefully it’ll help somewhat!


Everything you listed are general areas that every artist has to try at least once in their lifetime, so in my opinion, it doesn’t really matter where you start. I would however, suggest beginning with something you feel comfortable with. Once you’ve had enough practice with that and you feel that satisfied feeling of “fullness,” move onto the next. But you’ll soon notice that an artist is never really “full” so to speak, it’s really not something that’s in our job description lol. We keep learning and approving, precisely because we’ll never be satisfied and inspirations will hit us in the face the moment we let down our guard. If you understand this, you can advance. 

Now, as for developing your skills in those various areas to a certain point, the only methods that I know gives solid results are practice, passion, patience, (I call these the 2 P’s) and a thirst for knowledge. The first three are self-explanatory and the fourth is just what Woeful/fictograph said - to draw humans, you need to understand anatomy and physiology, to draw landscapes, you need to understand nature, perspective and spatial theories, etc. Supplementing this with practice and your visual memory works wonderfully. And throughout this entire process, you’ll come to understand yourself which will lead you to your own style.

Personally, when I have art blocks, I look at my inspirations (I’ve kept several folders and blogs over the years for this), listen to music, or just read books/mangas for interesting ideas. Then I just doodle without putting any restrictions on myself, kind of like just drawing without thinking / letting my hand do the talking. You’ll come to realize that experience and knowledge are double-edged swords - despite being essential, they can also take away your sense of freedom and block your development. The method of getting out of an art block is gained when you find a way to retrieve this freedom back. 

Hope that makes sense. ;v;)a

Answered by rhiou

“The artist I wanted to ask for help for doesn’t do any of the services…so how do i request this artist?”

Unfortunately, in this case, you’ll have to ask another mentor that is offering the services you need help in. The mentors decide for themselves what to offer based on their specialties and schedule, and the last thing I want is to force them to do something they don’t want. 

However, please do me a favor by checking the Mentors Masterlist first. If the mentor you’re interested has a  icon next to their name, it means they accept PM’s, so you could always contact the person directly to ask for a different service. If they’re comfortable with it, then I’ve no problem scheduling you guys in. (:

Asked by Oh Asobi

Answered by rhiou 

So about this image, just a few minor things but unfortunately it&#8217;s probably not &#8220;fixable&#8221; with this image itself without totally redrawing it, so just keep everything in mind as pointers for next time! Your anatomy is solid but the issue here is that the figures are SUPER straight!! Nobody stands that straight naturally without feeling strained, and while these figures are in one of those typical tourist/photograph/posed together stances, people tend to carry their weight on one leg or the other. Guys also tend to like to stand with their legs a little further apart compared to girls (who tend to stand with the knees more closed) so that there&#8217;s enough space between their legs for their favorite appendage. 8DFor the girl, I know you said she&#8217;s supposed to be an older teenager kind-of-awkward-puberty-stage, but I noticed you have her breasts very high up on her torso, and that her torso overall is short, which also probably threw you off and ended up with the short upper arm as well as the high crotch area. I know it looks like I extended her hips a ton, but I actually moved both of the figures so that each is putting more of their weight on the legs closer to the other character, so that both characters are more leaning into each other for this half-hug pose, shifting her hips out towards our right and moving her neck and tilting her head towards the other. The same with the guy, by dropping the shoulder towards the girl just a tad and then tilting the head in her direction, they look much more friendly towards each other as opposed to the &#8220;Hi I&#8217;m not really friends with you but if my mother doesn&#8217;t take this shot of us together I think she&#8217;ll kill me so let&#8217;s just suck it up&#8221; feel.The other thing I wanted to point out was the guy&#8217;s stance with his feet look like he&#8217;s standing on his toes instead of being firmly planted on the (assumed) floor. Just a small perspective thing. :)That was way too much text (I am sorry) but I hope all of that made sense! Again I&#8217;m not a certified art teacher/professional redliner or end-all-be-all expert or whatever so please take everything with a grain of salt! And also don&#8217;t kill me for my poor imitation of your style in that last image on the far right, I just thought the lines by themselves didn&#8217;t really show my point so I scribbled in their faces. 8DEDIT: In retrospect I think I extended her upper arm too much but I&#8217;m too lazy to edit the images. Sorry!
Requested by LadyMatrona
Redlines by Finni High-res

So about this image, just a few minor things but unfortunately it’s probably not “fixable” with this image itself without totally redrawing it, so just keep everything in mind as pointers for next time! Your anatomy is solid but the issue here is that the figures are SUPER straight!! Nobody stands that straight naturally without feeling strained, and while these figures are in one of those typical tourist/photograph/posed together stances, people tend to carry their weight on one leg or the other. Guys also tend to like to stand with their legs a little further apart compared to girls (who tend to stand with the knees more closed) so that there’s enough space between their legs for their favorite appendage. 8D

For the girl, I know you said she’s supposed to be an older teenager kind-of-awkward-puberty-stage, but I noticed you have her breasts very high up on her torso, and that her torso overall is short, which also probably threw you off and ended up with the short upper arm as well as the high crotch area. I know it looks like I extended her hips a ton, but I actually moved both of the figures so that each is putting more of their weight on the legs closer to the other character, so that both characters are more leaning into each other for this half-hug pose, shifting her hips out towards our right and moving her neck and tilting her head towards the other. The same with the guy, by dropping the shoulder towards the girl just a tad and then tilting the head in her direction, they look much more friendly towards each other as opposed to the “Hi I’m not really friends with you but if my mother doesn’t take this shot of us together I think she’ll kill me so let’s just suck it up” feel.

The other thing I wanted to point out was the guy’s stance with his feet look like he’s standing on his toes instead of being firmly planted on the (assumed) floor. Just a small perspective thing. :)

That was way too much text (I am sorry) but I hope all of that made sense! Again I’m not a certified art teacher/professional redliner or end-all-be-all expert or whatever so please take everything with a grain of salt! And also don’t kill me for my poor imitation of your style in that last image on the far right, I just thought the lines by themselves didn’t really show my point so I scribbled in their faces. 8D

EDIT: In retrospect I think I extended her upper arm too much but I’m too lazy to edit the images. Sorry!

Requested by LadyMatrona

Redlines by Finni

Your painting is already gorgeous so I just want to give a few pointers. o/I actually didn&#8217;t realize your piece had clouds until I blasted the levels on my end. Maybe my monitor is too dark but I have it color-calibrated to match print pretty well and rarely have issue seeing contrast on other pieces. For clouds, I don&#8217;t know what kind of clouds you&#8217;re looking for, but my suggestion is just to look at lots of different photos of clouds, see what kinds you like, and start from a soft edge (less dense clouds or clouds that are further away) and work your way into more solid, dense cloud formations. I also didn&#8217;t know if you had a light source in the sky from either a setting sun or something. Sorry I can&#8217;t be of more help here. ;A;With the lighting though, one thing you can do next time before you start painting is to establish a gradient on your canvas before drawing anything, which will give the painting some depth. Also keep in mind that your foreground elements will have the darkest darks, the lightest lights, and the most saturated colors, while objects in the midground and the background will be less saturated, less contrasting, and also less visible/detailed/clear. For example, the fighter jets you have flying around in the sky are so crisp that it makes them feel like they&#8217;ve been copy and pasted on top of the image, and not a part of the scene. It&#8217;s not always about rendering every detail, rather rendering enough detail make the objects recognizable without feeling unnatural, and then go ahead and go nuts on rendering key foreground elements.I&#8217;m assuming you wanted the fallen plane and the soldier to be your foreground, so I went ahead and showed what you can do to a piece just by really going for it with your light source and adding additional highlights to bring focus to the soldier. http://artbyfinni.com/REDLINE/2012-10_ProjectRedline_LeVOblivion_mentor_Finni.jpgAnother way to go about it is to bring your focus to the foreground by contrasting warm and cool colors. For example, if you decide to add some clouds to frame the image, they could have a much cooler/neutral grey tone and then the orange bits of the sky that remain and the bright fire from the jet will really stand out an draw the viewer&#8217;s attention. Let me link you to a super awesome inspirational video on using lighting in painting to draw the viewer&#8217;s attention to particular parts of your image:http://www.youtube.com/watch?&amp;v=Sbz1IT_XizkAgain these are all just suggestions and tips and I&#8217;m not a teacher or anything so please take everything with a grain of salt. o/ Sorry I can&#8217;t spend more time to do more paintover with your piece but to me, your technical skills are pretty strong and you can learn a lot by looking at more reference and instructional videos that are already available!
Requested by LeV Oblivion
Suggested by Finni High-res

Your painting is already gorgeous so I just want to give a few pointers. o/

I actually didn’t realize your piece had clouds until I blasted the levels on my end. Maybe my monitor is too dark but I have it color-calibrated to match print pretty well and rarely have issue seeing contrast on other pieces. For clouds, I don’t know what kind of clouds you’re looking for, but my suggestion is just to look at lots of different photos of clouds, see what kinds you like, and start from a soft edge (less dense clouds or clouds that are further away) and work your way into more solid, dense cloud formations. I also didn’t know if you had a light source in the sky from either a setting sun or something. Sorry I can’t be of more help here. ;A;

With the lighting though, one thing you can do next time before you start painting is to establish a gradient on your canvas before drawing anything, which will give the painting some depth. Also keep in mind that your foreground elements will have the darkest darks, the lightest lights, and the most saturated colors, while objects in the midground and the background will be less saturated, less contrasting, and also less visible/detailed/clear. For example, the fighter jets you have flying around in the sky are so crisp that it makes them feel like they’ve been copy and pasted on top of the image, and not a part of the scene. It’s not always about rendering every detail, rather rendering enough detail make the objects recognizable without feeling unnatural, and then go ahead and go nuts on rendering key foreground elements.

I’m assuming you wanted the fallen plane and the soldier to be your foreground, so I went ahead and showed what you can do to a piece just by really going for it with your light source and adding additional highlights to bring focus to the soldier. 

http://artbyfinni.com/REDLINE/2012-10_ProjectRedline_LeVOblivion_mentor_Finni.jpg

Another way to go about it is to bring your focus to the foreground by contrasting warm and cool colors. For example, if you decide to add some clouds to frame the image, they could have a much cooler/neutral grey tone and then the orange bits of the sky that remain and the bright fire from the jet will really stand out an draw the viewer’s attention. 

Let me link you to a super awesome inspirational video on using lighting in painting to draw the viewer’s attention to particular parts of your image:http://www.youtube.com/watch?&v=Sbz1IT_Xizk

Again these are all just suggestions and tips and I’m not a teacher or anything so please take everything with a grain of salt. o/ Sorry I can’t spend more time to do more paintover with your piece but to me, your technical skills are pretty strong and you can learn a lot by looking at more reference and instructional videos that are already available!

Requested by LeV Oblivion

Suggested by Finni

Hii~~ Your anatomy is pretty solid, actually, so I don&#8217;t have any huge pointers about that except for to watch for your boobs, which will follow the positioning of the torso. Again since the harpy is your own creature design, I don&#8217;t want to press too much on your creative aspects and instead try to give you tips on painting and wings!So the big thing I wanted to show you here is your values. Your harpy design is very colorful and has gorgeous use of color, but your shading needs more contrast in its values to help your character pop. As you can see, once I greyscaled your image, almost all the details were lost. Usually people want faces to be the focal point, so increase the contrast in those areas to help draw the viewer&#8217;s eyes. I did some quick edits to show what I mean using just levels and masks in Photoshop to show what some quick tweaks can do to help your figures pop. If you ever have difficulty looking at your own values, just view the image in greyscale! Sometimes it also helps to try painting from dark to light (putting down your darkest values first and then &#8220;adding light&#8221; to the image) to make sure you have good values.
I also can see that you were struggling with the wings since you actually used a lighter color and drew on a feather texture instead of painting with feathers in mind. If you&#8217;re ever unsure about anything, always just image search online for references!! Bird wings and bird feather diagrams are great great references to how to create your own wings. Here are some nice ones I found with a quick Google search &#8220;feather bird wings&#8221;:http://www.theparrotsocietyuk.org/en/imgs/wing.jpghttp://www2.ups.edu/biology/museum/AMOYwingUWBM63758.jpg


I added some super quick shading just to give you an idea of how you can have &#8220;painted&#8221; feather wings Anyhow I love your color choice and hope my redlines help! ;w; I&#8217;m by no means an expert or anything and if you disagree with anything I said here, please remember to take everything with a grain of salt. Art is always subjective! If you have any questions, feel free to PM me~~
Requested by tamishiwari
Redlines by Finni 

Hii~~ 

Your anatomy is pretty solid, actually, so I don’t have any huge pointers about that except for to watch for your boobs, which will follow the positioning of the torso. Again since the harpy is your own creature design, I don’t want to press too much on your creative aspects and instead try to give you tips on painting and wings!

So the big thing I wanted to show you here is your values. Your harpy design is very colorful and has gorgeous use of color, but your shading needs more contrast in its values to help your character pop. As you can see, once I greyscaled your image, almost all the details were lost. Usually people want faces to be the focal point, so increase the contrast in those areas to help draw the viewer’s eyes. I did some quick edits to show what I mean using just levels and masks in Photoshop to show what some quick tweaks can do to help your figures pop. If you ever have difficulty looking at your own values, just view the image in greyscale! 

Sometimes it also helps to try painting from dark to light (putting down your darkest values first and then “adding light” to the image) to make sure you have good values.

I also can see that you were struggling with the wings since you actually used a lighter color and drew on a feather texture instead of painting with feathers in mind. If you’re ever unsure about anything, always just image search online for references!! Bird wings and bird feather diagrams are great great references to how to create your own wings. Here are some nice ones I found with a quick Google search “feather bird wings”:

http://www.theparrotsocietyuk.org/en/imgs/wing.jpg
http://www2.ups.edu/biology/museum/AMOYwingUWBM63758.jpg

image

I added some super quick shading just to give you an idea of how you can have “painted” feather wings 
Anyhow I love your color choice and hope my redlines help! ;w; I’m by no means an expert or anything and if you disagree with anything I said here, please remember to take everything with a grain of salt. Art is always subjective! If you have any questions, feel free to PM me~~

Requested by tamishiwari

Redlines by Finni 

“I’m sorta embarrassed to put this up. XD Anywho, I’m a beginning artist and currently I’m trying to make a manly-looking woman, but mixing female and male anatomy isn’t really easy… heck, I’m not even good with my basic anatomy of regular people yet, and looking at references isn’t really helping for some reason. x.x I just need help on the anatomy.”

My recommendation (disclaimer: many people will disagree on what I’m about to suggest) if references aren’t really helping for some reason is to not do any “creative” works, like trying to mix male/female anatomy or anything and just trace for a bit. It’s the same concept as walking before running, haha. Get your basics down really solid and then when you have a stronger grasp of basic anatomy, you can start doing weirder, more creative things.  

You can find some good anatomy resources and either print them out and ghetto-lightbox (lmao) it by tracing it over a window or sliding door onto some cheap copy paper, and then from the outline/base that you’ve traced, try to go over it again and again, breaking down each area into simple shapes and using the silhouette you’ve traced as a guideline. Don’t feel guilty and don’t feel like it’s “cheating”, because you’re not claiming the work as yours, you’re just using it as an exercise. If you feel really guilty tracing, you can also do direct copies as exercises. Any of the links I posted above can help you out a lot too. While tracing/copying/practicing, really draw the skeleton and muscles underneath the skin so you understand where things are, think about them especially in three dimensions (maybe even try to draw the same pose/figure in a different angle and see how well you do) and then from there, move to copying images and using references without tracing. Obviously tracing is not ok in the long run, but if you’re really having difficulties using reference, tracing is a great way to start, as long as it doesn’t develop into a habit later. You can move from tracing, to copying, to properly creating your own works with references.

This link in particular would be very helpful to you —-& human proportions

As for specifically manly looking men, the Olympics are going on right now and there is an abundance of sexy, muscular “manly” women with big awesome muscles and broad shoulders. The trick to making women look manly is really in the shoulder imo, since women can’t really help having larger hips than men… the female pelvic is just a bigger bone. A manly silhouette is often defined by the upside down triangular silhouette, so by bulking up women on the upper body, they will appear more masculine. Conversely, you can slim down the torsos of men to make them appear more feminine, though I personally will argue that appearing masculine/feminine also has a lot to do with body language and posture. 

Try searching for photos of female olympic athletes!! The swim teams are mega-toned, or the javelin throwers/uneven bars/any arm-heavy sport would be great reference for really top heavy athletes. Actually just all of the olympics is any anatomy-reference-seeking artist’s dream come true because they all keep their bodies in amazing shape.

Let me know if you’d still like me to redline your piece with some manly-lady anatomy! Hope the tips help! And sorry I’m so long winded…. lmao :X

Asked by Aurasong

Answered by Finni.